The Swapper is a philosophical platformer, whose plot is highly influenced by the philosophy between the body and soul. Meanwhile, Jubert brings to the game influences from his previous game The Swapper. It is easy to see how Kyratzes brings the atmospheric horror and philosophical principles of existence from the game The Infinite Ocean as well as the child-friendly gameplay combined with adult story ideas from the game The Sea Will Claim Everything. The influence from these writers is clearly visible when comparing The Talos Principle with their previous work. The game was created by Croteam and written by Jonas Kyratzes with the help of Tom Jubert. The Talos Principle is a first-person puzzle game which focuses its story on the philosophical principles of “What it means to be a human being?”, Transhumanism, and Artificial Intelligence. You slowly also begin finding out that these files were uploaded as a last hope to keep humanity alive after the death of all humans, through an Artificial Intelligence robot. These computer terminals also contain various pieces of texts, emails, log information, which slowly reveal that due to global warming, a deadly virus, which was hidden in the ice caps, has been unleashed and caused the extinction of humanity. He also questions the player on who he believes he is, whether AI can ever be human, what it means to be human, amongst other questions. You begin to complete the puzzles, and it becomes clear that you are an Artificial Intelligence (AI) robot, created to complete a series of puzzles in a virtual world, so that you can ascend and join Elohim.Īs the game progresses, a computer named Milton Library Interface begins speaking to you, questioning you on various subjects such as the reasons for blindly following a voice. However, it also advises you not to climb the tower later in the game, the player realises that it is a tower situated outside the main areas of the game. An unknown voice, who later says he is Elohim, speaks to you, the player, and instructs you to complete a series of puzzles he has created for you (consisting of lasers, pressure pads, “Reflectors”, “Hexahedrons”, Enemies, amongst other features) so that you collect “sigils” and therefore ascend to the next realm. It's a steep mental challenge, continually pushing you up against the borders of your understanding.In The Talos Principle, the main character wakes up to find a peaceful but ruined world. Arriving at a solution means discovering the correct arrangement of all of these elements-no puzzle element is ever superfluous, all of them matter, and somehow, despite the relatively small number of components, each chamber feels substantially different.Entering a new chamber, you're asked to pull together everything you know about the pieces placed before you-the way two lasers counter one another, how blocks can be stacked on roaming drones, and so on-and then derive new interactions. Expansion to last year's brilliant philosophical puzzler.Reviewed On: Intel i5-2500K, 16Gb RAM, GeForce GTX 970Price: £10.99/$14.99Release Date: Out nowPublisher: Devolver DigitalDeveloper: CroTeamMultiplayer: NoneWebsite:Every puzzle in The Talos Principle is a code waiting to be broken, a cipher rendered as a chamber full of colour-coded lasers, turrets, jammers, mines, fans, pressure plates, and energy barriers.
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